I'm sorry, I don't, partly because I don't exactly go about making each picture the same way. Everything I do more or less is mix-media, and each picture's process is unique and evolves as the picture forms. Most important is just that you have a clear vision in your head of how you want something to look, and then have a clear understanding of many types of materials. It bugs me sometimes how some people are like "I going to be the best pointillism-artist ever!"...it's like way to completely limit yourself. Anyway, just learn about as many mediums as possible and try all sorts of crazy combinations. It forces your own work to look like 'you' and not just following someone else's way
Very well spoken, and the message comes of clear. Admirable, thank you for that. That only leaves with one question. What mediums did you use to produce this image. The background is phenomenal and the character design and proportions are exemplary.
lol thanks...sorry, I can get long winded sometimes and end up not answering anything. The background is half 3d modeled, then printed out, drawn over in ink and charcoal for more tactile look. Each figure is about 5 or 6 ink/pastel drawings. Each drawing then gets manipulated to be a separate pass as like a highlight, mid-tone, darkest dark, color layer, and so on. Background, Batgirl, and the thug were each their own separate file, and when each were finished, were brought into a new file to composite it all together and then touch up.
Don't apologize I love when people are passionate about their art and they write well thought out and cohesive explanations. Partially because that's how I am. And as I said I actually really appreciate that. I actually do a similar process with my drawings. Usually my characters are all on the same file but my background is separate. I also do 3D backgrounds with my pictures. Although I only work digitally, mostly due to financial reasons (supplies costs and such). I use google sketchup for my backgrounds. What programs do you use?
Sometimes I'll use sketchup, but i don't know...the interface is so unintuitive (to me). What I used here is this program I actually bought in 1999 called trueSpace 4.3. It's so bare bones and primitive compared to like C4D today, but that primitive quality actually really lends itself to more more flat, illustrative work. Also SUPER great UI
Great question! I'm definitely inspired by the backgrounds of the animated series - that just kind of is stuck in me now lol
I've tried going a bit further back and seeing what inspired their designers, looking at Bruce McCall, German Expressionism, Hugh Ferriss, and then also tenebrist painters like Caravaggio and bizarre landscape paintings of Corot. As far as actually making my backgrounds, lately for some things I've actually started modelling them in 3d and then painting over to get something a bit more alive and not so computery and shitty haha